Unreal Engine X-Ray Rendering and Its Simple Post Process Effect
This is an Unreal Engine Plug-In that renders an X-ray energy absorption image of the entire scene, which can be used as post-process material inputs. Inspired by this post https://blenderartists.org/t/x-ray-effect/572192/17, though I don't have direct access to the volume absorption of the X-rays, I instead used ray tracing to calculate the distance of which the dispatched rays travel inside the watertight meshes.
Видео Unreal Engine X-Ray Rendering and Its Simple Post Process Effect канала Unreal Xinda
Видео Unreal Engine X-Ray Rendering and Its Simple Post Process Effect канала Unreal Xinda
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