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UE4 Cover System for Third Person Shooter

Prototype of a cover system for TPS games. Features including:
Notifying player when a nearby cover is available for taken (Not shown in the video since I don't have widget set up)
Detecting whether it's a high/low cover so that corresponding animation can be played.
View yaw value will be clamped when taking cover.
Characters will automatically stop moving at cover edges to not expose them.

Animation set used: CoverAnimsetPro by Kubold.

Видео UE4 Cover System for Third Person Shooter канала Unreal Xinda
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28 декабря 2019 г. 11:19:09
00:00:53
Яндекс.Метрика