Digger 1983 PC gameplay - lucky Level 2
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A classic of retro 80s gaming, Digger was a 1983 computer game released by Windmill Software for the IBM DOS PC. It is similar in design to Mr. Do, Dig Dug and Pac Man. In 1984, Digger was converted to run on IBM PCjr and IBM JX, the Japanese version. The last original version was released for Hyperion, a Canadian computer running at 6 MHz.
The player (who controls the digger) is placed in an underground maze and can dig horizontal and vertical tunnels through it. At least one tunnel already exists at the start of play. At various points on the board are emeralds (usually in clusters) and bags of gold. Monsters (initially in the "Nobbin" form) appear at the top-right corner. If earth is excavated from under a gold bag, then the bag will wobble for a few seconds and then drop; if it falls more than one row, it will break open after falling, releasing gold, which can be collected. Bags can be pushed left or right into vertical paths, with similar results. Falling bags will squash monsters, but they will also squash the digger. The digger has a weapon, which fires in a straight line, but takes several seconds to recharge (taking longer as the levels go higher).
Monsters sometimes change from the "Nobbin" form to the "Hobbin" form, more frequently on higher levels. Hobbins also have the power to excavate and can destroy emeralds and gold bags while doing so. When a monster is killed, another will appear at the top-right corner of the screen, up to a maximal number, which depends on the level. Once all the monsters for the level have been created, a cherry appears in the top-right corner. If the digger collects this, bonus mode is entered, and for about fifteen seconds (which decreases as the game level gets higher) the digger is able to eat the monsters. Accordingly, the monsters now run away from the digger rather than towards it (similar to Pac-Man). A level ends when all the emeralds are gone or all the monsters have been killed.
Other digger videos:
https://www.youtube.com/watch?v=l0yQfyJlqdA
https://www.youtube.com/watch?v=QmMvAbIHOCk
https://www.youtube.com/watch?v=dAlxnHRoGfM
https://www.youtube.com/watch?v=mxMdzcUz1Bg
https://www.youtube.com/watch?v=7DLm-Y1wTaA
https://www.youtube.com/watch?v=e5nHgfGurKc https://www.youtube.com/watch?v=7ffW4YJndCs
https://www.youtube.com/watch?v=M6V4AoafGbU
https://www.youtube.com/watch?v=ZfkZ1CvOy5g
https://www.youtube.com/watch?v=km8bc_oBRgk
https://www.youtube.com/watch?v=s8n1S1dvt40
Видео Digger 1983 PC gameplay - lucky Level 2 канала Steve Ramsden
A classic of retro 80s gaming, Digger was a 1983 computer game released by Windmill Software for the IBM DOS PC. It is similar in design to Mr. Do, Dig Dug and Pac Man. In 1984, Digger was converted to run on IBM PCjr and IBM JX, the Japanese version. The last original version was released for Hyperion, a Canadian computer running at 6 MHz.
The player (who controls the digger) is placed in an underground maze and can dig horizontal and vertical tunnels through it. At least one tunnel already exists at the start of play. At various points on the board are emeralds (usually in clusters) and bags of gold. Monsters (initially in the "Nobbin" form) appear at the top-right corner. If earth is excavated from under a gold bag, then the bag will wobble for a few seconds and then drop; if it falls more than one row, it will break open after falling, releasing gold, which can be collected. Bags can be pushed left or right into vertical paths, with similar results. Falling bags will squash monsters, but they will also squash the digger. The digger has a weapon, which fires in a straight line, but takes several seconds to recharge (taking longer as the levels go higher).
Monsters sometimes change from the "Nobbin" form to the "Hobbin" form, more frequently on higher levels. Hobbins also have the power to excavate and can destroy emeralds and gold bags while doing so. When a monster is killed, another will appear at the top-right corner of the screen, up to a maximal number, which depends on the level. Once all the monsters for the level have been created, a cherry appears in the top-right corner. If the digger collects this, bonus mode is entered, and for about fifteen seconds (which decreases as the game level gets higher) the digger is able to eat the monsters. Accordingly, the monsters now run away from the digger rather than towards it (similar to Pac-Man). A level ends when all the emeralds are gone or all the monsters have been killed.
Other digger videos:
https://www.youtube.com/watch?v=l0yQfyJlqdA
https://www.youtube.com/watch?v=QmMvAbIHOCk
https://www.youtube.com/watch?v=dAlxnHRoGfM
https://www.youtube.com/watch?v=mxMdzcUz1Bg
https://www.youtube.com/watch?v=7DLm-Y1wTaA
https://www.youtube.com/watch?v=e5nHgfGurKc https://www.youtube.com/watch?v=7ffW4YJndCs
https://www.youtube.com/watch?v=M6V4AoafGbU
https://www.youtube.com/watch?v=ZfkZ1CvOy5g
https://www.youtube.com/watch?v=km8bc_oBRgk
https://www.youtube.com/watch?v=s8n1S1dvt40
Видео Digger 1983 PC gameplay - lucky Level 2 канала Steve Ramsden
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