An Approach to Holistic Level Design
In this GDC 2017 talk, Arkane Studios' Steve Lee advocates for a holistic approach to level design where level designers not only think about many aspects of the player's experience (primarily gameplay, presentation and story), but focus specifically on how all of these things work together.
See more level design talks from Steve Lee on his YouTube channel: https://www.youtube.com/channel/UCRT_DdZnWiUryqrOhLL7gyw
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Видео An Approach to Holistic Level Design канала GDC
See more level design talks from Steve Lee on his YouTube channel: https://www.youtube.com/channel/UCRT_DdZnWiUryqrOhLL7gyw
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
https://twitter.com/Official_GDC
Check out our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelopersConference
Visit our site: http://ubm.io/2ctNvqZ
Видео An Approach to Holistic Level Design канала GDC
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