"No! Euclid!" GPU Ray Tracer gets an upgrade!
I've been working on my non-euclidean GPU-based ray tracer, and made a lot of progress. I've been adding a multitidue of features and it's now available on github. I've only been compiling it for Linux, but it might work in Windows, though I can't really test that.
https://github.com/cnlohr/noeuclid
Видео "No! Euclid!" GPU Ray Tracer gets an upgrade! канала CNLohr
https://github.com/cnlohr/noeuclid
Видео "No! Euclid!" GPU Ray Tracer gets an upgrade! канала CNLohr
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