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Lets Code A Multiplayer Voxel Game in C++ - Breaking And Placing Blocks

In this episodewe optimize the network code a bit, and also implement voxel world editing

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DOWNLOAD:
SOURCE CODE:

https://github.com/Hopson97/open-builder

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RESOURCES:

UDP Packets Being Dropped: https://jvns.ca/blog/2016/08/24/find-out-where-youre-dropping-packets/

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MUSIC USED:

Donkey Kong Country - Forest Interlude
Geographer - Airline - https://www.youtube.com/watch?v=Yie5s6UVZfo
Final Fantasy IX - Dali Theme
Donkey Kong Country- Stickerbush Symphony

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LINKS:

GitHub:
https://github.com/Hopson97
Discord Server:
https://discord.gg/DeEhUXY
Support me on Patreon:
https://www.patreon.com/Hopson
Follow me on Twitter:
https://twitter.com/Hopson1997
Follow me on Twich:
https://www.twitch.tv/hopsonn
Subscribe to the subreddit:
https://www.reddit.com/r/HopsonCommunity/
Community Channel:
https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg

Видео Lets Code A Multiplayer Voxel Game in C++ - Breaking And Placing Blocks канала Hopson
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Информация о видео
17 января 2020 г. 22:48:20
00:06:04
Яндекс.Метрика