Загрузка страницы

Let's Code A Multiplayer Voxel Game in C++ - The Engine

In this new series, we will be creating a voxel multiplayer minecrafty cloney clone from the ground up using C++ and OpenGL, with some libraries for support such as SFML and ENET.

=========

SOURCE CODE: https://github.com/Hopson97/open-builder

=========

RESOURCES:

Going 3D:
http://ogldev.atspace.co.uk/www/tutorial12/tutorial12.html
http://ogldev.atspace.co.uk/www/tutorial13/tutorial13.html

Client and Server Connection - https://gafferongames.com/categories/game-networking/

=========

MUSIC USED:

Donkey Kong Country - In A Snow-Bound Land - https://www.youtube.com/watch?v=oYOdCD4mWsk
Rayman 1 - Betilla The Fairy
Donkey Kong Country - Forest Interlude
Rayman 1 - Bandland Theme
Beyond Good And Evil - Home Sweet Home - https://www.youtube.com/watch?v=jTdcJWDNsao
Rayman 1 - Bonus Level Music
Ratchet and clank - Wupash Nebula
Chrono Trigger - Winds That Cross Time

=========================================

LINKS:

GitHub:
https://github.com/Hopson97

Discord Server:
https://discord.gg/DeEhUXY
Support me on Patreon:
https://www.patreon.com/Hopson

Follow me on Twitter:
https://twitter.com/Hopson1997

Follow me on Twich:
https://www.twitch.tv/hopsonn

Subscribe to the subreddit:
https://www.reddit.com/r/HopsonCommunity/

Community Channel:
https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg

Видео Let's Code A Multiplayer Voxel Game in C++ - The Engine канала Hopson
Показать
Комментарии отсутствуют
Введите заголовок:

Введите адрес ссылки:

Введите адрес видео с YouTube:

Зарегистрируйтесь или войдите с
Информация о видео
20 декабря 2019 г. 23:27:46
00:10:46
Яндекс.Метрика