Let's Code A Multiplayer Voxel Game in C++ - The Engine
In this new series, we will be creating a voxel multiplayer minecrafty cloney clone from the ground up using C++ and OpenGL, with some libraries for support such as SFML and ENET.
=========
SOURCE CODE: https://github.com/Hopson97/open-builder
=========
RESOURCES:
Going 3D:
http://ogldev.atspace.co.uk/www/tutorial12/tutorial12.html
http://ogldev.atspace.co.uk/www/tutorial13/tutorial13.html
Client and Server Connection - https://gafferongames.com/categories/game-networking/
=========
MUSIC USED:
Donkey Kong Country - In A Snow-Bound Land - https://www.youtube.com/watch?v=oYOdCD4mWsk
Rayman 1 - Betilla The Fairy
Donkey Kong Country - Forest Interlude
Rayman 1 - Bandland Theme
Beyond Good And Evil - Home Sweet Home - https://www.youtube.com/watch?v=jTdcJWDNsao
Rayman 1 - Bonus Level Music
Ratchet and clank - Wupash Nebula
Chrono Trigger - Winds That Cross Time
=========================================
LINKS:
GitHub:
https://github.com/Hopson97
Discord Server:
https://discord.gg/DeEhUXY
Support me on Patreon:
https://www.patreon.com/Hopson
Follow me on Twitter:
https://twitter.com/Hopson1997
Follow me on Twich:
https://www.twitch.tv/hopsonn
Subscribe to the subreddit:
https://www.reddit.com/r/HopsonCommunity/
Community Channel:
https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
Видео Let's Code A Multiplayer Voxel Game in C++ - The Engine канала Hopson
=========
SOURCE CODE: https://github.com/Hopson97/open-builder
=========
RESOURCES:
Going 3D:
http://ogldev.atspace.co.uk/www/tutorial12/tutorial12.html
http://ogldev.atspace.co.uk/www/tutorial13/tutorial13.html
Client and Server Connection - https://gafferongames.com/categories/game-networking/
=========
MUSIC USED:
Donkey Kong Country - In A Snow-Bound Land - https://www.youtube.com/watch?v=oYOdCD4mWsk
Rayman 1 - Betilla The Fairy
Donkey Kong Country - Forest Interlude
Rayman 1 - Bandland Theme
Beyond Good And Evil - Home Sweet Home - https://www.youtube.com/watch?v=jTdcJWDNsao
Rayman 1 - Bonus Level Music
Ratchet and clank - Wupash Nebula
Chrono Trigger - Winds That Cross Time
=========================================
LINKS:
GitHub:
https://github.com/Hopson97
Discord Server:
https://discord.gg/DeEhUXY
Support me on Patreon:
https://www.patreon.com/Hopson
Follow me on Twitter:
https://twitter.com/Hopson1997
Follow me on Twich:
https://www.twitch.tv/hopsonn
Subscribe to the subreddit:
https://www.reddit.com/r/HopsonCommunity/
Community Channel:
https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
Видео Let's Code A Multiplayer Voxel Game in C++ - The Engine канала Hopson
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Lets Code A Multiplayer Voxel Game in C++ - Breaking And Placing BlocksCoding Adventure: CloudsCoding Adventure: Ray MarchingCode-It-Yourself! 3D Graphics Engine Part #1 - Triangles & ProjectionNetworking in C++ Part #1: MMO Client/Server, ASIO & Framework BasicsMy First 10 Years of Game DevelopmentCode-It-Yourself! First Person Shooter (Quick and Simple C++)Coding Minecraft in One Week - C++/OpenGL Programming ChallengeMy Adventure with 3D Perlin NoiseCoding Adventure: BoidsSetting up OpenGL and Creating a Window in C++Coding Challenge #146: Rendering RaycastingBasic ENet Tutorial Series 1/3 - Server/Client SetupCoding "Empire" Cellular Automaton in C++/SFMLCoding Wireworld Cellular Automaton in C++/SFMLAnotherCraft (Minecraft clone | master thesis)Voxels vs Polygons basic Q/AI Made Minecraft in 24 HoursCoding Adventure: Atmosphere