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Voxel Game Mesh Optimizations

Howdy y'all.

In this video we discuss how a voxel world can have its vertices packed into just 4 bytes, reducing video memory usage by around 85% for the information that makes up the world.

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DOWNLOAD: https://github.com/Hopson97/open-builder/releases/tag/v0.0.5-prealpha
SOURCE CODE: https://github.com/Hopson97/open-builder

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RESOURCES:
Cool animation: https://www.gedge.ca/dev/2014/08/17/greedy-voxel-meshing
Greedy meshing: https://0fps.net/2012/06/30/meshing-in-a-minecraft-game/

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MUSIC USED:

Cave Story - Access

Donkey Kong - Stickerbush Symophony

Donkey Kong - Aquatic Ambience

Beyond Good and Evil - Home sweet Home

Chrono Trigger - Secrets of the Forest

Chrono Trigger - Corridors of Time
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LINKS:

GitHub:
https://github.com/Hopson97
Discord Server:
https://discord.gg/DeEhUXY
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Subscribe to the subreddit:
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Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg

Видео Voxel Game Mesh Optimizations канала Hopson
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Информация о видео
12 апреля 2020 г. 23:22:25
00:07:30
Яндекс.Метрика