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Coding Adventure: Procedural Moons and Planets

Trying to generate some simple little moons and planets to fly about and explore.
Inspired by the (incredible!) game Outer Wilds.

Project Files:
The Unity project is available on github here: https://github.com/SebLague/Solar-System/tree/Episode_02
If you'd like to support my work and get early access to new projects, you can do so here on Patreon: https://www.patreon.com/SebastianLague

Resources:
https://www.redblobgames.com/x/1842-delaunay-voronoi-sphere/
https://www.iquilezles.org/www/articles/smin/smin.htm
https://www.medium.com/@bgolus/normal-mapping-for-a-triplanar-shader-10bf39dca05a
https://www.medium.com/game-dev-daily/four-ways-to-create-a-mesh-for-a-sphere-d7956b825db4
https://www.github.com/keijiro/KinoBloom
https://www.textures.com

Music:
"Brief Respite" by Antti Luode
"In the Clouds" by Falls
"When Rain Comes" by Tide Electric
"Reflections of Space and Time" by AEROPLANES
"Liminal" by Chelsea McGough
"Frontier" by Shimmer
"Sun and the Moon" by Moments

Sections:
0:00 Intro
0:25 Spheres
3:09 Craters
8:10 Noise
10:40 Triplanar Mapping
14:21 Planet Shape
15:28 Ocean
17:30 Planet Shading
20:06 Solar System

Видео Coding Adventure: Procedural Moons and Planets канала Sebastian Lague
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Информация о видео
11 июля 2020 г. 21:08:12
00:22:48
Яндекс.Метрика