Indie Polish: Making the Most of the Last 10%
In this 2015 talk, Thomas Was Alone creator Mike Bithell runs through a bunch of the polish work on his two most recent games, in the hopes of opening up how he (and, well, you) can finish the perfect play experience.
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Видео Indie Polish: Making the Most of the Last 10% канала GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
https://twitter.com/Official_GDC
Check out our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelopersConference
Visit our site: http://ubm.io/2ctNvqZ
Видео Indie Polish: Making the Most of the Last 10% канала GDC
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