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Achieving Two Worlds, Every Year: How Magic the Gathering Sustainably Doubled Its Worldbuilding

In this 2017 GDC session, Wizards of the Coast's Jeremy Jarvis, principal designer for Worlds and IP, discusses how 'Magic's' creative team and game design team work together to produce two Magic the Gathering worlds every single year.

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Видео Achieving Two Worlds, Every Year: How Magic the Gathering Sustainably Doubled Its Worldbuilding канала GDC
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18 августа 2017 г. 21:54:16
01:07:02
Яндекс.Метрика