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Diablo: A Classic Game Postmortem

Diablo developer David Brevik returns to the GDC stage to give a classic post-mortem on Blizzard's action RPG hit Diablo in this 2016 talk. Brevik shares key takeaways from the experience and sheds light on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became.
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11 мая 2016 г. 22:02:05
01:17:43
Яндекс.Метрика