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Darkest Dungeon: A Design Postmortem

In this 2016 GDC postmortem, Red Hook Studios' Tyler Sigman
covers what went right from a design perspective and what didn't during the development of Darkest Dungeon.

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Видео Darkest Dungeon: A Design Postmortem канала GDC
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9 июля 2017 г. 6:20:25
01:03:22
Яндекс.Метрика