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8 Bit & '8 Bitish' Graphics-Outside the Box

In this GDC 2016 talk, Terrible Toybox's Mark Ferrari discusses and demonstrate some of his techniques for drawing 8 bit game graphics, including his celebrated methods for use of color cycling and pallet shifting to create complex and realistic background animation effects without frame-animation

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Видео 8 Bit & '8 Bitish' Graphics-Outside the Box канала GDC
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11 января 2017 г. 3:37:25
01:25:34
Яндекс.Метрика