Introducing RayCastWorld
Following on from the now legendary FPS in a command prompt, in this video I demonstrate how to use an olc::PixelGameEngine Extension that handles Ray Cast environments. Specifically it handles the rendering, collision detection and physics of the world's inhabitants, packaged in an easy to use, extremely flexible interface.
Source: https://github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Videos/OneLoneCoder_PGE_RayCastWorld_Simple.cpp
Extension: https://github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Extensions/olcPGEX_RayCastWorld.h
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
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GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Видео Introducing RayCastWorld канала javidx9
Source: https://github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Videos/OneLoneCoder_PGE_RayCastWorld_Simple.cpp
Extension: https://github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Extensions/olcPGEX_RayCastWorld.h
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Видео Introducing RayCastWorld канала javidx9
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