Dungeon Warping via Orthographic Projections
In this video I use Orthographic Projection to simplify the structure of a 3D world rendered with a 2D aesthetic. It's also a great demonstration of the olc::PixelGameEngine Warped Decal function!
Source: https://github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Videos/OneLoneCoder_PGE_DungeonWarping.cpp
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Видео Dungeon Warping via Orthographic Projections канала javidx9
Source: https://github.com/OneLoneCoder/olcPixelGameEngine/blob/master/Videos/OneLoneCoder_PGE_DungeonWarping.cpp
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Видео Dungeon Warping via Orthographic Projections канала javidx9
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Practical Polymorphism C++8-Bits of Advice for New Programmers (The stuff they don't teach you in school!)Programming Mazesolc::PixelGameEngine 2.0Coding Quickie: Isometric TilesCross Platform Graphical User Interfaces in C++Code-It-Yourself! First Person Shooter (Quick and Simple C++)Line Of Sight or Shadow Casting in 2DCommunity Showcase 2020Quirky Quad Trees Part1: Static Spatial AccelerationThis Video Card Costs Over $5000Controlling Elegoo Robot Smart Car with ASIO and C++Forbidden C++Essential Mathematics For Aspiring Game DevelopersProgramming a Wireless Robotic ArmNon-Euclidean Geometry Explained - Hyperbolica Devlog #1Dithering with Floyd-Steinberg in C++BIG PROJECT! Top Down City Based Car Crime Game #1NES Emulator Part #1: Bitwise Basics & Overview