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Refactionizing 4x: The Civilization Problem

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The 4X genre is an often-overlooked part of gaming history with an illustrious past that had fallen out of favor until recently. The Architect explores how new games in this once-great genre can go about standing on their own merits, rather than being slaves to the legacy of Civilization.

Видео Refactionizing 4x: The Civilization Problem канала Adam Millard - The Architect of Games
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Информация о видео
19 июля 2017 г. 3:35:38
00:13:29
Яндекс.Метрика