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#14 3D Game Programming Tutorial: Rendering Pipeline

Today we implement the rendering pipeline on top of the GameRenderContext. And that's it. Yes, we actually get a complete working pipeline in this very video.
Starting code: https://github.com/BennyQBD/3DGameProgrammingTutorial/tree/f275800b1fc9e1f7bbca334c41a85bfc7e0fb03a
Finished code: https://github.com/BennyQBD/3DGameProgrammingTutorial/tree/399ef1c6c881c28b48e0fc8514a7860f69c9f09c
Line-by-line code change breakdown: https://github.com/BennyQBD/3DGameProgrammingTutorial/commit/399ef1c6c881c28b48e0fc8514a7860f69c9f09c
Base code: https://github.com/BennyQBD/CGFX5
Discord: https://discord.gg/aMqvk3E
If you'd like early access to videos, special discord roles, or just to support the creation of these videos. consider becoming a patron on Patreon: https://www.patreon.com/thebennybox

A very special thanks to my most devoted supporters for making this video possible:
Thundzz (Yacine)
Andreas Nordh
ExemptAK
zatrik
matthew motsinger
oleg shulzhenko

Видео #14 3D Game Programming Tutorial: Rendering Pipeline канала thebennybox
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3 августа 2018 г. 6:58:51
00:14:10
Яндекс.Метрика