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#20 3D Game Programming Tutorial: Interaction World

Today, we discuss what exactly constitutes an "interaction engine" and how that differs from a more traditional physics engine. We also set up the InteractionWorld that will handle all the interactions.
Starting code: https://github.com/BennyQBD/3DGameProgrammingTutorial/tree/0a1c7be6998a4509605799c5f58589f829c43601
Finished code: https://github.com/BennyQBD/3DGameProgrammingTutorial/tree/c49a0141c0cd88cebf6c7564ce6b17dade0d67d6
Line-by-line code change breakdown: https://github.com/BennyQBD/3DGameProgrammingTutorial/commit/c49a0141c0cd88cebf6c7564ce6b17dade0d67d6
Base code: https://github.com/BennyQBD/CGFX5
Discord: https://discord.gg/aMqvk3E
If you'd like early access to videos, special discord roles, or just to support the creation of these videos. consider becoming a patron on Patreon: https://www.patreon.com/thebennybox

A very special thanks to my most devoted supporters for making this video possible:
Thundzz (Yacine)
Andreas Nordh
ExemptAK
zatrik
matthew motsinger
Galymzhan Sh
Jonas Svedberg
Walter Cardozo
Mel Florance

Видео #20 3D Game Programming Tutorial: Interaction World канала thebennybox
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6 сентября 2018 г. 20:29:23
00:17:28
Яндекс.Метрика