What Makes a Good Level Up System? ~ Design Doc
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There might be nothing more iconic to video games than the phrase 'Level Up'. But for something so broadly used, level up systems are a weird construct. Designing a good one is the difference between a rewarding loop of character improvement and a grind, but it's more complicated than you think. Let's talk about progression, motivation, and what goes into making a level up system worth playing.
We talk in-depth about:
Final Fantasy IX
Final Fantasy XV
Lost Odyssey (go find this, do it now)
Spider-Man
God of War
Castle Crashers
Super Paper Mario
Devil May Cry
This video was sponsored by Skillshare
Support Design Doc on Patreon: http://www.patreon.com/designdoc
Design Doc on Twitter: https://twitter.com/Warbot400
#finalfantasy #darksouls #levelup
Видео What Makes a Good Level Up System? ~ Design Doc канала Design Doc
There might be nothing more iconic to video games than the phrase 'Level Up'. But for something so broadly used, level up systems are a weird construct. Designing a good one is the difference between a rewarding loop of character improvement and a grind, but it's more complicated than you think. Let's talk about progression, motivation, and what goes into making a level up system worth playing.
We talk in-depth about:
Final Fantasy IX
Final Fantasy XV
Lost Odyssey (go find this, do it now)
Spider-Man
God of War
Castle Crashers
Super Paper Mario
Devil May Cry
This video was sponsored by Skillshare
Support Design Doc on Patreon: http://www.patreon.com/designdoc
Design Doc on Twitter: https://twitter.com/Warbot400
#finalfantasy #darksouls #levelup
Видео What Makes a Good Level Up System? ~ Design Doc канала Design Doc
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