Good Design, Bad Design Vol. 9 - The Graphic Design of Animal Crossing, Resident Evil 2, and More
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It’s Good Design, Bad Design Vol. 9! Let’s talk about some great and some terrible graphic design in video games. Today we’re talking about bad lobby UX, UI improvements in a remake, alert fatigue and interruptions, an overhaul of a map in a different remake, and we'll check in with Tom Nook about everyone’s favorite bad menu system in a good game.
Support Design Doc on Patreon to get early access to new episodes, and hear a behind the scenes podcast! Go Here: https://www.patreon.com/designdoc
This episode contains:
Guilty Gear Strive
The Legend of Zelda: Link’s Awakening
De Blob
Resident Evil 2 Remake
Animal Crossing: New Horizons
Twitter: https://twitter.com/Warbot400
#animalcrossing #re2 #zelda
Видео Good Design, Bad Design Vol. 9 - The Graphic Design of Animal Crossing, Resident Evil 2, and More канала Design Doc
It’s Good Design, Bad Design Vol. 9! Let’s talk about some great and some terrible graphic design in video games. Today we’re talking about bad lobby UX, UI improvements in a remake, alert fatigue and interruptions, an overhaul of a map in a different remake, and we'll check in with Tom Nook about everyone’s favorite bad menu system in a good game.
Support Design Doc on Patreon to get early access to new episodes, and hear a behind the scenes podcast! Go Here: https://www.patreon.com/designdoc
This episode contains:
Guilty Gear Strive
The Legend of Zelda: Link’s Awakening
De Blob
Resident Evil 2 Remake
Animal Crossing: New Horizons
Twitter: https://twitter.com/Warbot400
#animalcrossing #re2 #zelda
Видео Good Design, Bad Design Vol. 9 - The Graphic Design of Animal Crossing, Resident Evil 2, and More канала Design Doc
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