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Level Design Workshop: Designing Celeste

In this 2017 GDC session, Celeste lead developer Maddy Thorson touches on a range of topics through the tools and process of designing 300+ hardcore platformer stages for Celeste, arranging the sprawling area maps that make up the mountain, and weaving story elements through its game world.

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Видео Level Design Workshop: Designing Celeste канала GDC
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27 февраля 2018 г. 22:15:26
00:31:34
Яндекс.Метрика