Shinobi (PS2): Stage 6-A (Hotsuma, Normal, 1/3 Oboro Coins)
Per Ageha's words, Hiruko is rebuilding the Yatsurao at the Nakatomi Factory. Hotsuma somehow managed to get through all of raging, flooding storm of Stage 5 to reach the factory and stop him!
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This level is more annoying than this video makes it, as I think I've spent more time trying to get through here than in any other level of the game.
A majority of Stage 6-A focuses on going down through tall floors of demons and water pits. You really have to know how manage your Stealth Dash and double jump in order to avoid an instant drowning.
The very last floor right before this level's boss has several black sections against the walls. These black areas cannot be wall ran, so you're forced to do some careful platforming to get through that final floor.
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In the boss area, amid shallow water, Hotsuma must once again clash blades against yet another moving corpse of his elite Oboro clansmen. This time, standing in his way is the blind swordsman, Kizami! He is the one thing that stands between Hotsuma and the door that leads to Hiruko and the Yatsurao!
Kizami really is blind. He must rely on his ears to hear you out. So when you're in the water, that's when he'll constantly strike at you!
He can't hear THAT well either, though, because he stops attacking while you're moving along the walls. So just wait on the wall for some enemies to show up, and then give them and him the Tate treatment for a quick win!
Kizami doesn't seem to regret his defeat, as he now believes Hotsuma is the one to take down Hiruko! Now to go do that!
Видео Shinobi (PS2): Stage 6-A (Hotsuma, Normal, 1/3 Oboro Coins) канала Carls493
----------
This level is more annoying than this video makes it, as I think I've spent more time trying to get through here than in any other level of the game.
A majority of Stage 6-A focuses on going down through tall floors of demons and water pits. You really have to know how manage your Stealth Dash and double jump in order to avoid an instant drowning.
The very last floor right before this level's boss has several black sections against the walls. These black areas cannot be wall ran, so you're forced to do some careful platforming to get through that final floor.
----------
In the boss area, amid shallow water, Hotsuma must once again clash blades against yet another moving corpse of his elite Oboro clansmen. This time, standing in his way is the blind swordsman, Kizami! He is the one thing that stands between Hotsuma and the door that leads to Hiruko and the Yatsurao!
Kizami really is blind. He must rely on his ears to hear you out. So when you're in the water, that's when he'll constantly strike at you!
He can't hear THAT well either, though, because he stops attacking while you're moving along the walls. So just wait on the wall for some enemies to show up, and then give them and him the Tate treatment for a quick win!
Kizami doesn't seem to regret his defeat, as he now believes Hotsuma is the one to take down Hiruko! Now to go do that!
Видео Shinobi (PS2): Stage 6-A (Hotsuma, Normal, 1/3 Oboro Coins) канала Carls493
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