10 Weapon Design Tips for 3d Artists
In this Video I will go over 10 tips to help any 3d artist or game designer start design weapons for games.
Sinix Lightbox Expo Online talk on Weapon Design:
https://www.youtube.com/watch?v=rdU6pXh4ADY&t=13s
Daniel Solovev tutorial on Weapon Design:
https://www.artstation.com/artwork/2xRrVB
==========================================
ARTSTATION - https://www.artstation.com/tosmo
INSTAGRAM - https://www.instagram.com/tosmo_art/
KO-FI - https://ko-fi.com/tosmo
SKETCHFAB: https://sketchfab.com/tosmo
==========================================
SOFTWARE
Blender3d: https://www.blender.org/
Substance3d: https://www.substance3d.com/
Zbrush: https://pixologic.com/
Pureref: https://www.pureref.com/
HardOps/BoxCutter: https://blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle
==========================================
TIMESTAMPS
00:00 Intro
00:40 1. Know your Software
01:25 2. Weapon Functionality
03:10 3. Reference
05:00 4. Consider Your Ammo
06:10 5. Optimize Your Workspace
14:55 6. Start Simple
15:50 7. Geometry Considerations
17:30 8. Material Considerations
19:20 9. Gameplay and Animation Considerations
20:00 10. Get Feedback
Видео 10 Weapon Design Tips for 3d Artists канала Tosmo
Sinix Lightbox Expo Online talk on Weapon Design:
https://www.youtube.com/watch?v=rdU6pXh4ADY&t=13s
Daniel Solovev tutorial on Weapon Design:
https://www.artstation.com/artwork/2xRrVB
==========================================
ARTSTATION - https://www.artstation.com/tosmo
INSTAGRAM - https://www.instagram.com/tosmo_art/
KO-FI - https://ko-fi.com/tosmo
SKETCHFAB: https://sketchfab.com/tosmo
==========================================
SOFTWARE
Blender3d: https://www.blender.org/
Substance3d: https://www.substance3d.com/
Zbrush: https://pixologic.com/
Pureref: https://www.pureref.com/
HardOps/BoxCutter: https://blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle
==========================================
TIMESTAMPS
00:00 Intro
00:40 1. Know your Software
01:25 2. Weapon Functionality
03:10 3. Reference
05:00 4. Consider Your Ammo
06:10 5. Optimize Your Workspace
14:55 6. Start Simple
15:50 7. Geometry Considerations
17:30 8. Material Considerations
19:20 9. Gameplay and Animation Considerations
20:00 10. Get Feedback
Видео 10 Weapon Design Tips for 3d Artists канала Tosmo
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Modeling a M4 Rifle - Pt. 1 (Blender 2.6 Tutorial)Weapon Design 4 - Speed Drawing10 tips to Improve your 3d modeling skills6 key principles for 3D modelingHow to make FPS Animations in Blender 2.8+Hardsurface Weapon 3D Modeling HighlightsN-Gons Special - Triangles, Quads & N-Gons in hard surface modeling - 3Ds Max 2017How Great First-Person Animations are Made - 10 Tips for Animating FPS Characters/Weapons in BlenderMaking a pistol with Boxcutter and Hard Ops!Learn How To Design Awesome Pistol Concepts! | Concept Art (Weapon Design) | Digital IllustrationSpeed Modelling a Double Barrelled Shotgun [Blender + Substance Painter]Turn your high-poly mesh into a GAME-READY asset!Blender Boolean Cleanup: Topology Study #2 | Weapon GripA Few Common Scifi Mistakes - Quick Ways to ImproveGun Modeling (Part 01) : Body BlockingHow To Become a Game AnimatorBlender Speed Model: Ithaca Model 37 Shotgun (/w Commentary)How to DESIGN AWESOME WEAPONS! Draw your own guns, swords, axes, knives and more!Blender Weapon Modeling Timelapse - Part 1Weapon Design (concept art) with Sketchbook Pro Symmetry tool tutorial