Turn your high-poly mesh into a GAME-READY asset!
In this video, I'll show you how to turn a high-poly asset and prepare it for use in a game engine! We will do this by optimizing the mesh and making it low-poly, as well as baking out a normal map to reduce the amount of necessary details.
The example in this video is from our Hard Surface Essentials pack:
https://blendermarket.com/products/the-hard-surface-essentials
Patreon - https://patreon.com/theblenderbros
Website - https://blenderbros.com
Gumroad - https://gumroad.com/theblenderbros
Links - https://linktr.ee/joshgambrell
Biz inquiries - thewoodenrain@gmail.com
Видео Turn your high-poly mesh into a GAME-READY asset! канала Josh Gambrell
The example in this video is from our Hard Surface Essentials pack:
https://blendermarket.com/products/the-hard-surface-essentials
Patreon - https://patreon.com/theblenderbros
Website - https://blenderbros.com
Gumroad - https://gumroad.com/theblenderbros
Links - https://linktr.ee/joshgambrell
Biz inquiries - thewoodenrain@gmail.com
Видео Turn your high-poly mesh into a GAME-READY asset! канала Josh Gambrell
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