Hardsurface Weapon 3D Modeling Highlights
High resolution images:
https://www.artstation.com/artwork/w641aZ
Discord: https://discord.gg/8up9VP5fGx
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Timelapse of creating game-ready weapon. SR2-M Veresk
Polycount - 35200 tris
Texel density - 50 px/cm ( ~130 px/inch)
Spec/Gloss workflow with ACES tonemapping
Attachments will be interchangeable
--------
CAD modeling - Fusion 360
Export CAD - MOI3D
Modeling - Blender 2.9
UV packing - UvPackmaster2
Baking - Marmoset Toolbag
Texturing - Substance Painter 2
Rendering - LuxCore (blender)
--------
Portfolio:
https://www.artstation.com/artist/kenprol
--------
Soundtrack:
https://www.youtube.com/user/NoCopyrightSounds
-----
Timecode:
0:00 - Final renders
0:15 - Creating a master model in Fusion 360
1:23 - Clean up a low-poly model after importing
2:45 - UV unwrapping and packing
3:07 - Exporting a master model with applied bevels
3:23 - Low-poly review
4:04 - High-poly review
4:35 - Baking
5:30 - Texturing
12:45 - Rendering
Видео Hardsurface Weapon 3D Modeling Highlights канала kenprol
https://www.artstation.com/artwork/w641aZ
Discord: https://discord.gg/8up9VP5fGx
--------
Timelapse of creating game-ready weapon. SR2-M Veresk
Polycount - 35200 tris
Texel density - 50 px/cm ( ~130 px/inch)
Spec/Gloss workflow with ACES tonemapping
Attachments will be interchangeable
--------
CAD modeling - Fusion 360
Export CAD - MOI3D
Modeling - Blender 2.9
UV packing - UvPackmaster2
Baking - Marmoset Toolbag
Texturing - Substance Painter 2
Rendering - LuxCore (blender)
--------
Portfolio:
https://www.artstation.com/artist/kenprol
--------
Soundtrack:
https://www.youtube.com/user/NoCopyrightSounds
-----
Timecode:
0:00 - Final renders
0:15 - Creating a master model in Fusion 360
1:23 - Clean up a low-poly model after importing
2:45 - UV unwrapping and packing
3:07 - Exporting a master model with applied bevels
3:23 - Low-poly review
4:04 - High-poly review
4:35 - Baking
5:30 - Texturing
12:45 - Rendering
Видео Hardsurface Weapon 3D Modeling Highlights канала kenprol
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