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Dialog Cutscenes - 03 - Camera Action // E87 /// Make a 2D AARPG in Godot 4

In this video we will add a "camera" action to our dialog cutscene to allow for animating the camera separate from the player.

Topics Covered: dialog system, cutscenes, camera, camera2d

New Assets Used:
- N/A

Asset Download Page: https://michaelgames.itch.io/2d-action-adventure-rpg-assets

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Chapters
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00:00 Intro/overview
00:19 Overview
00:46 Quick colored icon solution
02:31 Duplicate CutsceneActionMove script and create CutsceneActionCamera
03:09 Clean up un-needed code in new CutsceneActionCamera script
08:58 Create follow node
10:32 Get camera2d and reparent to follow node
12:11 Update tween code
13:10 Add a camera action the scene and test it out!
18:16 Reset camera on player method
22:43 Reset camera from dialog system when dialog is finished
25:15 Outro
26:03 Thank you Patreon supporters!!!
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NPC Interactions (Dialog+) Playlist (selections from the AARPG Series):
https://www.youtube.com/playlist?list=PLfcCiyd_V9GFjsf9sQeCor6nCtmA3XQJs

Check out the entire Series Playlist:
https://www.youtube.com/playlist?list=PLfcCiyd_V9GH8M9xd_QKlyU8jryGcy3Xa

GitHub Repo:
https://github.com/michaelmalaska/aarpg-tutorial

AARPG Trello Board: https://trello.com/b/9PlGOAZv/aarpg-tutorial-series-video-status-board

Join our discord community!
Discord: https://discord.gg/rkzBfHaudc

Become a Patreon member to get exclusive access to Michael, and more: https://www.patreon.com/c/user?u=26305011

Видео Dialog Cutscenes - 03 - Camera Action // E87 /// Make a 2D AARPG in Godot 4 канала Michael Games
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