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Dialog Cutscenes - 04 - Player Movement // E88 /// Make a 2D AARPG in Godot 4

In this video we will add a "player" action to our dialog cutscene to allow for animating the player.

Topics Covered: dialog system, cutscenes, camera, camera2d, player, @export_enum, match,

New Assets Used:
- N/A

Asset Download Page: https://michaelgames.itch.io/2d-action-adventure-rpg-assets

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Chapters
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00:00 Intro/overview
00:18 Overview
02:06 Make green icon
04:06 Create CutsceneActionPlayer script
05:18 Create player "cutscene" state
07:59 Add "started" signal to DialogSystem
09:20 Finish cutscene state
12:26 Update dialog system to emit started signal
14:04 Cutscene action script @export variables
17:01 Other script properties/variables
17:28 Clean up errors and un-needed code in new script
20:20 Play function code
27:36 Handle tween finished
31:06 Handle camera condition
32:53 Make camera reset smooth
37:59 Outro
38:41 Thank you Patreon supporters!!!
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NPC Interactions (Dialog+) Playlist (selections from the AARPG Series):
https://www.youtube.com/playlist?list=PLfcCiyd_V9GFjsf9sQeCor6nCtmA3XQJs

Check out the entire Series Playlist:
https://www.youtube.com/playlist?list=PLfcCiyd_V9GH8M9xd_QKlyU8jryGcy3Xa

GitHub Repo:
https://github.com/michaelmalaska/aarpg-tutorial

AARPG Trello Board: https://trello.com/b/9PlGOAZv/aarpg-tutorial-series-video-status-board

Join our discord community!
Discord: https://discord.gg/rkzBfHaudc

Become a Patreon member to get exclusive access to Michael, and more: https://www.patreon.com/c/user?u=26305011

Видео Dialog Cutscenes - 04 - Player Movement // E88 /// Make a 2D AARPG in Godot 4 канала Michael Games
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