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📖01 ‣ 📼06a ‣ Sprite sheet setup - homework deep-dive ‣ Metroidvania Forge Godot 4 Tutorial Series

Welcome to the Metroidvania Forge, a game dev tutorial series in Godot 4!

In this brief bonus episode we will take a brief look at the Hero sprite sheet for the series, and learn how we can import it into Aseprite, work with it, and use it as a template to create your own sprite sheet.

Topics Covered: Player, Aseprite, import sprite sheet, sprite sheet, tags, export sprite sheet

New Assets Used:
- hero.png

Itch.IO Series Page: https://michaelgames.itch.io/metroidvania-forge

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Chapters
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00:00 Intro
00:46 Open hero.png in aseprite and review it's layout
03:42 Import a sprite sheet in Aseprite
05:22 Add a tag to our run animation
06:27 Warning against creating seperate files for each animation
06:59 Save as an aseprite file
07:15 Identify frames for each animation
08:16 Point out my 1px padding on frames
08:50 Adding and working with layers
10:44 How to export your sprite sheet
12:56 Outro
13:14 Thank you Patreon supporters!!!
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Metroidvania Forge Tutorial Series Playlist:
https://www.youtube.com/playlist?list=PLfcCiyd_V9GFL_xF8ID9vIt5bs0NJI4EK

Series Outline: https://docs.google.com/document/d/1Ashuhm63JcX8-GgI4SWmnymCPBXgjTQa-mUMpqu4zmA/edit?usp=sharing

Join our discord community!
Discord: https://discord.gg/rkzBfHaudc

Become a Patreon member to get exclusive access to Michael, and more: https://www.patreon.com/c/user?u=26305011

Michael Games Trello Board: https://trello.com/b/9PlGOAZv/aarpg-tutorial-series-video-status-board

Видео 📖01 ‣ 📼06a ‣ Sprite sheet setup - homework deep-dive ‣ Metroidvania Forge Godot 4 Tutorial Series канала Michael Games
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