Making Legend of Zelda in Godot 4 - Part 1: Intro, Collisions, Bow and Arrow, Items, Inventory
Hi everyone, and welcome to another game-making series by Tampopo Interactive Media! In these videos, I am using the Godot 4 game engine to make a top-down action role-playing game, with the main inspiration being the original Legend of Zelda for the Nintendo Entertainment System (NES) or Family Computer (Famicom) in Japan.
Please note that this series is more about documenting the game-making process instead of being a thorough tutorial. I currently do not edit my videos, so you get to see the entire process--at least, when I am recording.
In this particular video, I introduce the project and then spend much of the rest of the time implementing arrows that the player can fire at enemies for attacking at long-range. I also program a simple inventory system that allows us to track item quantities and use them at will.
Your feedback is always welcomed and appreciated!
Видео Making Legend of Zelda in Godot 4 - Part 1: Intro, Collisions, Bow and Arrow, Items, Inventory канала Tampopo Interactive Media
legend of zelda, zelda, a link to the past, nes, nintendo, famicom, action rpg, 2d, pixel art, retro gaming, hyrule, triforce, tutorial, godot engine, godot, godot 3, godot 4, puzzle game, link's awakening, gameboy, gameboy color, gba, gbc, gb
Please note that this series is more about documenting the game-making process instead of being a thorough tutorial. I currently do not edit my videos, so you get to see the entire process--at least, when I am recording.
In this particular video, I introduce the project and then spend much of the rest of the time implementing arrows that the player can fire at enemies for attacking at long-range. I also program a simple inventory system that allows us to track item quantities and use them at will.
Your feedback is always welcomed and appreciated!
Видео Making Legend of Zelda in Godot 4 - Part 1: Intro, Collisions, Bow and Arrow, Items, Inventory канала Tampopo Interactive Media
legend of zelda, zelda, a link to the past, nes, nintendo, famicom, action rpg, 2d, pixel art, retro gaming, hyrule, triforce, tutorial, godot engine, godot, godot 3, godot 4, puzzle game, link's awakening, gameboy, gameboy color, gba, gbc, gb
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15 марта 2025 г. 17:26:53
01:14:10
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