How To Make a 2D Turn-Based JRPG in Godot - Part 22: Equipment Menus, Inventories, Items, GUI, Menus
Welcome to another part of my new JRPG tutorial series. Use Godot 3 LTS (long-term stable) to follow along directly. Alternatively, if you have some experience, you can use Godot 4 and look up various code/node equivalencies as we go along. If you would like to support my channel/videos, feel free to like, comment, and/or subscribe. Let me know if you have any questions or feedback!
00:00 Equipment Sub Menu
31:25 Displaying Player Stats with Equipment
2:21:45 Changing Party Order ("Formation") and Blinking Cursor
Видео How To Make a 2D Turn-Based JRPG in Godot - Part 22: Equipment Menus, Inventories, Items, GUI, Menus канала Tampopo Interactive Media
godot, game design, game development, game dev, programming, nes, famicom, role-playing game, rpg, gdscript, pixel art, jrpg, turn-based, dragon quest, final fantasy, dragon warrior, tutorial
00:00 Equipment Sub Menu
31:25 Displaying Player Stats with Equipment
2:21:45 Changing Party Order ("Formation") and Blinking Cursor
Видео How To Make a 2D Turn-Based JRPG in Godot - Part 22: Equipment Menus, Inventories, Items, GUI, Menus канала Tampopo Interactive Media
godot, game design, game development, game dev, programming, nes, famicom, role-playing game, rpg, gdscript, pixel art, jrpg, turn-based, dragon quest, final fantasy, dragon warrior, tutorial
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22 сентября 2024 г. 6:00:02
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