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Coding Space Invaders in C++/ SFML

In this video I will create a clone of Space Invaders using the C++ programming language, and using SFML for graphics and audio. Thanks for watching :)
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DOWNLOAD: https://github.com/Hopson97/Hopson-Arcade/releases

SOURCE CODE

https://github.com/Hopson97/Hopson-Arcade

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MUSIC USED:

Ratchet and Clank - Wuplash Nebula
Beyond Good and Evil - Frame of Mind
Dragon Quest 6 - Pegasus
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance

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LINKS:

GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/

Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg

Видео Coding Space Invaders in C++/ SFML канала Hopson
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Информация о видео
12 апреля 2018 г. 16:43:15
00:08:08
Яндекс.Метрика