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OpenToonz Tutorial: Vectors & Auto-Inbetweens, PART 1: First Key Pose & Using Vectors

Part 1 in a four part tutorial on using OpenToonz Auto-Inbetween feature with Vector shapes. In this first part of the tutorial, we go over working with vector shapes to create our first key pose in preparation for doing auto-inbetweens.

Part 2: https://youtu.be/XmXAsaME7dQ

Part 3: https://youtu.be/OO3uStM6S2k

Part 4: https://youtu.be/4aA1faKP8N8

Visit my Patreon: https://www.patreon.com/user?ty=h&u=402036

Errata: There are a few terms I consistently get wrong throughout the tutorial:

-Handles: I frequently call handles anchor points. Handles are 1) the little squares used to manipulate scale of a selected object using the select tool and 2) the little blue squares attached to control points used to manipulate the angle and curve of the line from a given control point.

-Layer Order: I variously call this "depth" "depth value" "forward/backward" etc... Layer order is the order (in front or behind) of given objects/groups within a vector image.

Видео OpenToonz Tutorial: Vectors & Auto-Inbetweens, PART 1: First Key Pose & Using Vectors канала Phil Ray Art
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1 июня 2016 г. 22:04:14
00:14:51
Яндекс.Метрика