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OpenToonz Tutorial: Vectors & Auto-Inbetweens, PART 2: Second Key Pose & Using Auto-Inbetween

Part 2 in a four part tutorial on using OpenToonz Auto-Inbetween feature with Vector shapes. In this second part of the tutorial, we go over how to create our second key pose correctly so that OpenToonz can accurately make our inbetweens.

Part 1: https://youtu.be/MXFBy-Abp5w

Part 3: https://youtu.be/OO3uStM6S2k

Part 4: https://youtu.be/4aA1faKP8N8

Visit my Patreon: https://www.patreon.com/user?ty=h&u=402036

Errata: There are a few terms I consistently get wrong throughout the tutorial:

-Handles: I frequently call handles anchor points. Handles are 1) the little squares used to manipulate scale of a selected object using the select tool and 2) the little blue squares attached to control points used to manipulate the angle and curve of the line from a given control point.

-Layer Order: I variously call this "depth" "depth value" "forward/backward" etc... Layer order is the order (in front or behind) of given objects/groups within a vector image.

Видео OpenToonz Tutorial: Vectors & Auto-Inbetweens, PART 2: Second Key Pose & Using Auto-Inbetween канала Phil Ray Art
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1 июня 2016 г. 22:04:13
00:11:53
Яндекс.Метрика