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Fire Emblem 9: Path of Radiance (JP) World Record - 1:48:17

This is a speedrun of Fire Emblem 9: Path of Radiance (Japanese) in 1:48:17 for both real-time and in-game time. This run beats the full game as quickly as possible on normal difficulty in the JP version of the game.

FE9 Speedrun Commentary - http://pastebin.com/nnNq25AL

Fantastic run. Like holy shit this run was amazing.

Notable Timelosses / Timesaves:
- Ch07 - Typically an "improvisation" shitshow in JP. The JP version can easily lose almost a minute just from bad enemy stat rolls and/or bad gatrie misses. This run's went very well with lucky crits, Titania 1RKOing the lower left armor (she usually doesn't in JP), and Gatrie doubling both upper-left armors (again, random enemy stats - he often fails to double one of them). The only bad thing was Gatrie missing once, but it isn't a huge deal since Shinon has fast animations to mitigate timeloss.
- Ch17 - Tons of really lucky vantage OHKOs/crits/guards. Remember, the 255% crit glitch doesn't work on javelin, and 1-2 range is so important in PoR
- Ch18 - Got 6 out of 8 forge javelin vantage crit/guards (average is ~3.2) - needless to say, this also saved a ton of time
- Ch22 - Got all 3 meteor hits, which is (assuming equal biorhythm) about a 40%ish
- Ch23 - Archer blocked off a warrior from reaching Ike before Petrine, saving several seconds - random
- Ch25 - Marcia has a tendency to fail to 1RKO the top warrior (she fails if he rolls high hp/def), or miss the warrior or fighter because she's relying on the less accurate spear. This map went smoothly without a turnloss for once - and she got 3 out of 8 tanged vantage crit/guard procs, which is average
- Ch26 - Probably the ugliest execution mistake. I flat out forgot where Geoffrey was in the preps menu lol. But this run got past Bertram, which (at equal bio) has a 63% chance of success or else the run dies with no backup. Marcia must avoid Bertram's runesword, and the 255% crit glitch is what allows this much riskier 3 turn - in other words, he crit forge glitch makes the JP run mich less reliable than English, which goes for a very reliable 4 turn instead
- Lucky boss killing guard procs on Homasa, Petrine, and Gromell
- Of course, got the notorious Ashnard resolve/wrath crit too.

Check out my other Fire Emblem speedruns - https://www.youtube.com/playlist?list=PL3pBMjeS6rYgsG4ecmeZW1s5h8iWLH42L

Watch my stream live - twitch.tv/kirbymastah

Thanks and credits to ouro for the thumbnail - https://twitter.com/Ourolen

#FireEmblem #Speedrun #FE9 #PathOfRadiance

Timestamps
0:00 - Prologue
1:25 - Ch01
2:22 - Ch02
4:50 - Ch03
7:43 - Ch04
9:55 - Ch05
12:06 - Ch06
14:06 - Ch07zzzz
21:42 - Ch08
27:21 - Ch09
31:21 - Ch10
33:00 - Ch11
37:33 - Ch12
39:22 - Ch13
46:25 - Ch14
47:46 - Ch15
48:48 - Ch16
53:40 - Ch17-1
56:20 - Ch17-2
57:10 - Ch17-3zzzz
1:01:18 - Ch17-4
1:02:15 - Ch18
1:09:10 - Ch19
1:10:24 - Ch20
1:13:19 - Ch21
1:17:58 - Ch22
1:19:29 - Ch23
1:22:44 - Ch24 i.e. ad break
1:27:25 - Eat Rock
1:33:39 - Ch26
1:36:49 - Ch27
1:42:03 - Epic Fight
1:42:16 - Ch28
1:45:58 - Endgame
2:07:04 - Chapter/Unit Records

Видео Fire Emblem 9: Path of Radiance (JP) World Record - 1:48:17 канала Kirby Mastah
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13 сентября 2023 г. 18:00:13
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