Cultist Simulator: Designing an Experimental Game for Commercial Success
In this 2019 GDC talk, Weather Factory co-founder Alexis Kennedy discuss the challenges and the advantages of the decisions the Weather Factory team made developing Cultist Simulator, how they steered a straight course, and what they'd do differently next time.
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Видео Cultist Simulator: Designing an Experimental Game for Commercial Success канала GDC
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: https://twitter.com/Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Видео Cultist Simulator: Designing an Experimental Game for Commercial Success канала GDC
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