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Let's Make a Sokoban Puzzle Game in Phaser 3! - Part 4

This is a repost from the main ourcade channel: https://youtube.com/ourcadehq

This series is about #coding a Sokoban or Push-box puzzle game in Phaser 3: an #HTML5 game framework. The goal of this game is to push colored boxes into designated places in as few moves as possible. Learn how to use spritesheets, tilesheets, tilemaps, animations, multiple levels, sounds, and more!

In Part 4, we fix a bug that we saw at the end of Part 3 and add bounds checking to stop the player from moving through walls.

Previous Parts:

Part 1: https://youtu.be/xz6NrG_1WdM
Part 2: https://youtu.be/Z3Y8ZIcdtdU
Part 3: https://youtu.be/Rd0TlC3z-Xs

Phaser 3 Parcel Template: https://github.com/ourcade/phaser3-parcel-template

Sokoban assets from Kenney: https://kenney.nl/assets/sokoban

Ourcade is a playful #gamedev community for open-minded and optimistic learners and developers. 🎮🕹👾🤗 http://ourcade.co

Видео Let's Make a Sokoban Puzzle Game in Phaser 3! - Part 4 канала ourcade
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26 мая 2022 г. 2:52:53
00:15:06
Яндекс.Метрика