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Referencing, cameras, expressions & animation with Maya - VFX Plane Part 01

Learn how to reference geometry, set up cameras with a suitable focal length, use expressions to animate turbulence, and do basic keyframing. This tutorial has six parts and is aimed for users with intermediate Maya skills and beginner to intermediate After Effects skills. Check out Part 02 to continue the tutorial.

Skip ahead
1:41 Project Setup
2:16 File Referencing Explanation
3:31 File Referencing
4:32 Turbulence animation with expressions
5:51 Camera setup and animation

My modified model with textures:
https://drive.google.com/drive/folders/1ZWgGBwlwhPbAQGZgyf7ttTL5Nv6_4CSY?usp=sharing

Original model and textures:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/711530

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Видео Referencing, cameras, expressions & animation with Maya - VFX Plane Part 01 канала CGStirk
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7 января 2020 г. 17:00:16
00:09:35
Яндекс.Метрика