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Game Design Patterns for Building Friendships

In this 2018 GDC session, Spry Fox's Daniel Cook explains how to keep human beings from being treated as interchangeable, disposable or abusable when designing multiplayer games.

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Видео Game Design Patterns for Building Friendships канала GDC
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5 сентября 2018 г. 21:02:44
01:02:45
Яндекс.Метрика