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Office Space: The Dos and Don'ts of Game Development Workplace Design

In this 2015 GDC session, veteran game developer (and former architectural historian) Demetri Detsaridis explains why game developers should think about where they work, and how they can improve that workspace in order to improve their games.

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Видео Office Space: The Dos and Don'ts of Game Development Workplace Design канала GDC
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27 марта 2017 г. 2:03:05
00:32:24
Яндекс.Метрика