Office Space: The Dos and Don'ts of Game Development Workplace Design
In this 2015 GDC session, veteran game developer (and former architectural historian) Demetri Detsaridis explains why game developers should think about where they work, and how they can improve that workspace in order to improve their games.
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Видео Office Space: The Dos and Don'ts of Game Development Workplace Design канала GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
https://twitter.com/Official_GDC
Check out our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelopersConference
Visit our site: http://ubm.io/2ctNvqZ
Видео Office Space: The Dos and Don'ts of Game Development Workplace Design канала GDC
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