How to Animate Mega Man 11
Mega Man 11 has proven Capcom can knock it out of the park. This game feels like a true classic, brilliantly animated with a perfect art style.
Let's have a look at how you can animate your own Mega Man 11!
Patreon: www.patreon.com/DanRoot
Twitter: @rootayable
Track listing:
00:02 - Mega Man Network Transmission OST - T02 Relaxation
01:25 - Mega Man 11 OST Bounce Man Stage
04:16 - Mega Man Network Transmission OST - T25 Firewall Battle
05:52 - Mega Man 11 OST Shop
10:37 - Mega Man 11 OST Ending Theme 1
12:28 - Mega Man Network Transmission OST - T07 Electric City
13:35 - Mega Man Network Transmission OST - T28 Epilogue - Zero
#MegaMan11 #RockMan11
Видео How to Animate Mega Man 11 канала Video Game Animation Study
Let's have a look at how you can animate your own Mega Man 11!
Patreon: www.patreon.com/DanRoot
Twitter: @rootayable
Track listing:
00:02 - Mega Man Network Transmission OST - T02 Relaxation
01:25 - Mega Man 11 OST Bounce Man Stage
04:16 - Mega Man Network Transmission OST - T25 Firewall Battle
05:52 - Mega Man 11 OST Shop
10:37 - Mega Man 11 OST Ending Theme 1
12:28 - Mega Man Network Transmission OST - T07 Electric City
13:35 - Mega Man Network Transmission OST - T28 Epilogue - Zero
#MegaMan11 #RockMan11
Видео How to Animate Mega Man 11 канала Video Game Animation Study
Показать
Комментарии отсутствуют
Информация о видео
13 октября 2018 г. 3:05:01
00:14:30
Другие видео канала
![The Animation of Samus || Video Game Animation Study](https://i.ytimg.com/vi/rxpOnFDW1eg/default.jpg)
![The Style & Substance of Cuphead's Animation](https://i.ytimg.com/vi/pOBKGcehi8U/default.jpg)
![How Mega Man 11 Helps You Succeed](https://i.ytimg.com/vi/p57xIS3g6hk/default.jpg)
![How Has Mario's Run Changed?](https://i.ytimg.com/vi/tYx-GEgolBk/default.jpg)
![GOOD vs BAD Character Design: Tips and Tricks!](https://i.ytimg.com/vi/8wm9ti-gzLM/default.jpg)
![Did Sonic Mania Get It Right?](https://i.ytimg.com/vi/zXQRmRLjEnU/default.jpg)
![Why Mega Man 8 Is Important](https://i.ytimg.com/vi/fBd1MeeMshA/default.jpg)
![The Importance of Keyframes / Run Cycles](https://i.ytimg.com/vi/fJosaT1sCfs/default.jpg)
![How 2D Fighter Games are Animated](https://i.ytimg.com/vi/WYCjmVhiLaM/default.jpg)
![How Super Metroid Gets It Right](https://i.ytimg.com/vi/bs5Qja04v8U/default.jpg)
![How Mega Man 11's Levels Do More With Less | Game Maker's Toolkit](https://i.ytimg.com/vi/nYxHMZX6lN8/default.jpg)
![The Beauty of Parallax](https://i.ytimg.com/vi/z9tBce8eFqE/default.jpg)
![How Link Swings a Sword // Video Game Animation Study](https://i.ytimg.com/vi/Hh-CkW_P1e0/default.jpg)
![How Many Attacks Does it Take to Beat Mega Man 11? | Skip the Tutorial](https://i.ytimg.com/vi/TRmpf2Y3yho/default.jpg)
![METROID FUSION - The Corruption of a Masterpiece | GEEK CRITIQUE](https://i.ytimg.com/vi/FsZ9Bb4IW5s/default.jpg)
![Looking at Mega Man's Hiatus // Pre-Mega Man 11 🎮](https://i.ytimg.com/vi/o453l-ij0FY/default.jpg)
![The Animation of Indivisible](https://i.ytimg.com/vi/zXmArOSRPsk/default.jpg)
![4 Ways Sonic Mania Improved Classic Sonic's Animation](https://i.ytimg.com/vi/iLH8UVTDP44/default.jpg)
![Are There Benefits to the Absence of Animation?](https://i.ytimg.com/vi/0LBULfwMm7o/default.jpg)
![How Metroid Fusion Creates Fear](https://i.ytimg.com/vi/uuhdfqp5AT8/default.jpg)