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The Importance of Keyframes / Run Cycles

I love the 8-bit gaming era, and I believe there's a reason many gamers do, and I believe it's to do with the simple but striking animation.

Games shown:

0:06 - Mega Man (NES)
0:09 - Super Mario 3 (NES)
0:12 - Ducktales (NES)
0:15 - Bucky O'Hare (NES)
0:18 - Teenage Mutant Ninja Turtles (NES)
1:03 - Sonic 3 & Knuckles (Genesis)
1:06 - Aladdin (Genesis)
1:09 - Psycho Fox (Master System)
1:15 - Mickey's Adventure (Master System)
3:51 - Sparkster (SNES)
4:10 - Axiom Verge (PS4)
4:13 - Xenodrifter (Switch)
4:16 - Shovel Knight (PS4)
4:19 - Flinthook (Switch)
4:21 - Celeste (PS4)
4:23 - Necrosphere (PS4)
4:26 - Mighty Gunvolt (Switch)
4:30 - Fez (360)
4:34 - Cave Story (PC)

Music Used:

00:05 - Menu / Sonic the Hedgehog for iOS
01:03 - Quick Man custom remix / Mega Man 2
02:35 - Wire theme / Fluid (PS1)
03:08 - Good Sleep / I Am Robot and Proud
03:44 - Stage Builder / Mega Man Powered Up
04:40 - Track 4 / Time Trax (Sega Genesis)
06:11 - Destinations / Schmoov
06:56 - Green Planet / Bucky O'Hare (NES)
07:30 - Collision Chaos Bad Future / Sonic CD
08:11 - Finland / Screamer Rally (PC)
08:43 - Macro Zone / Super Mario Land 2

Видео The Importance of Keyframes / Run Cycles канала Video Game Animation Study
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Информация о видео
24 марта 2018 г. 3:58:15
00:08:55
Яндекс.Метрика