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Maya VFX Series: Pouring Syrup using Bifröst Liquid

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In this tutorial, we learn how to produce a viscous liquid using Bifröst in Maya. We start by modeling our emitter. Then we add motion fields and viscosity to create the correct flow and pattern. Then we cache the simulation and export the result as alembic. Finally, we apply Arnold's shader to render this scene. It'll be heaps of fun. So let's get started.

Bookmarks:
00:00 Let's get started
00:22 Scene Preparation
08:37 Setting up Colliders
10:43 Introducing Viscosity
27:56 Meshing your Simulation
31:09 Assigning Material and Rendering
#sarkamari @sarkamari @Autodesk

Видео Maya VFX Series: Pouring Syrup using Bifröst Liquid канала SARKAMARI
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Информация о видео
19 октября 2020 г. 7:29:22
00:35:01
Яндекс.Метрика