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Make It Right: Episode 11. First Arcade Game level is done.
🎮 Make It Right: Episode 11 – First Arcade Level Is DONE! 🚀
Ladies and Gentlemen… It’s here — the first working level of Arcade Flying Game: Fightback! 🎉
It wasn’t easy. In fact, it was pure chaos at first:
💥 Enemies were overpowered
💔 The player plane was too weak
🎨 The color scheme made battles nearly unplayable
But after tweaking the visuals, rebalancing upgrades, and adding missile trails… It's finally fun.
🔧 This episode covers:
✅ The struggle of getting all components to work together
✅ Fixing game balance and visual clarity
✅ First closed testing — if you have an Android device, ping me to join the test group!
🧠 Key Takeaway:
Playtest early. I hit the first playable version in 3 months — not bad, but it should’ve been faster. Especially if you’re working with experimental mechanics. In my case, I’m lucky to build on a well-known genre.
🛠 What’s Next:
Designing 8 more levels
Creating the first two boss fights
Building a static website to complete Beta publishing on Google Play
Next episode: How to build and publish a static game website.
#GameDevelopment #IndieDev #Unity #Shmup #MobileGames #EarlyAccess #GameDesign #MakeItRight #Devlog #ClosedTesting
Видео Make It Right: Episode 11. First Arcade Game level is done. канала Yuriy Dadichin
Ladies and Gentlemen… It’s here — the first working level of Arcade Flying Game: Fightback! 🎉
It wasn’t easy. In fact, it was pure chaos at first:
💥 Enemies were overpowered
💔 The player plane was too weak
🎨 The color scheme made battles nearly unplayable
But after tweaking the visuals, rebalancing upgrades, and adding missile trails… It's finally fun.
🔧 This episode covers:
✅ The struggle of getting all components to work together
✅ Fixing game balance and visual clarity
✅ First closed testing — if you have an Android device, ping me to join the test group!
🧠 Key Takeaway:
Playtest early. I hit the first playable version in 3 months — not bad, but it should’ve been faster. Especially if you’re working with experimental mechanics. In my case, I’m lucky to build on a well-known genre.
🛠 What’s Next:
Designing 8 more levels
Creating the first two boss fights
Building a static website to complete Beta publishing on Google Play
Next episode: How to build and publish a static game website.
#GameDevelopment #IndieDev #Unity #Shmup #MobileGames #EarlyAccess #GameDesign #MakeItRight #Devlog #ClosedTesting
Видео Make It Right: Episode 11. First Arcade Game level is done. канала Yuriy Dadichin
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25 мая 2025 г. 21:56:03
00:06:07
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