What would you do?
This is a random scene made out of few assets that I came across to study and make. The foliage, ground, and cliff textures are made in Substance Designer. The creepy (Lol) trees are made in SpeedTree and the boulders and rocks are made using Maya, Zbrush and Substance Designer, and Substance Painter. The scene is created, lighted, and rendered in UE4. All of the UE4 materials here are the result of what I have studied and created. One of the cool ones is the hologram effects which is what you're seeing in the guy with an added effect of a twitching geometry. Lighting the scene is not hard. Made up of the default light set. The exponential height fog made it look amazing!
Music: "Detective Caution" by David Fesliyan
Видео What would you do? канала 3d Art
Music: "Detective Caution" by David Fesliyan
Видео What would you do? канала 3d Art
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Live crit at Vertex School BootcampWorkflow in creating the scenemaya vray april 18 ABattle of Endor (A scene of defeat)Spring sceneSciFi InteriorT-65B X-wing starfighterArchitectural WalkthroughOld Manila sceneArchitectural walkthroughSubstance Designer Stone Wall MaterialT-65B X-wing starfighterHow I made the scene.We"re InBattle of EndorOptimus prime DancingTransformers Optimus PrimeTransformers Optimus Prime-BOptimus PrimeInterview with Ryan Kingslienmaya vray april 18 B