Maya 2020 - Render Passes Tutorial 2
In this Tutorial I go over setting up AOV's/Render Passes in Maya using the Arnold Rendering Engine. Then I go over using said passes in Adobe Photoshop. The AOV's used are:
normals
diffuse
specular
coat
object id
ambient occlusion (AO)
wireframe
Видео Maya 2020 - Render Passes Tutorial 2 канала Matthew Rotella
normals
diffuse
specular
coat
object id
ambient occlusion (AO)
wireframe
Видео Maya 2020 - Render Passes Tutorial 2 канала Matthew Rotella
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