Загрузка страницы

SketchComm: A Tool to Support Asynchronous Communication of Early Design Ideas (2011)

When designers explain their early design ideas to others, they usually use face-to-face communication along with sketches. In practice, however, sometimes face-to-face meet-ings are not possible, and designers have to rely on asyn-chronous communication. Important contextual information that is available in face-to-face meetings often becomes missing in such asynchronous communications, which can lead to confusion and misunderstanding. To address this challenge, we present SketchComm: an enhanced tool to support rich and flexible asynchronous communication of early design ideas. The key of the system is to allow design-ers to capture and communicate important contextual infor-mation to the audience in addition to sketches. A user study with designers and audience demonstrated effectiveness of asynchronous early design communication using Sketch-Comm.

Guang Li, Xiang Cao, Sergio Paolantonio, Feng Tian
http://research.microsoft.com/~xiangc

Видео SketchComm: A Tool to Support Asynchronous Communication of Early Design Ideas (2011) канала Xiang Cao's HCI Research
Показать
Комментарии отсутствуют
Введите заголовок:

Введите адрес ссылки:

Введите адрес видео с YouTube:

Зарегистрируйтесь или войдите с
Информация о видео
28 февраля 2012 г. 16:16:43
00:08:43
Другие видео канала
LensMouse: Augmenting the mouse with an interactive touch display (2009)LensMouse: Augmenting the mouse with an interactive touch display (2009)DualView: Enabling Concurrent Dual Views on Common LCD Screens (2011)DualView: Enabling Concurrent Dual Views on Common LCD Screens (2011)ShadowStory: Creative and Collaborative Digital Storytelling Inspired by Cultural Heritage (2010)ShadowStory: Creative and Collaborative Digital Storytelling Inspired by Cultural Heritage (2010)Interactive environment-aware handheld projectors for pervasive computing spaces (2011)Interactive environment-aware handheld projectors for pervasive computing spaces (2011)Ferro Tale: Electromagnetic Animation Interface (2011)Ferro Tale: Electromagnetic Animation Interface (2011)Time Travel Proxy: lightweight video recordings for asynchronous, interactive meetings (2011)Time Travel Proxy: lightweight video recordings for asynchronous, interactive meetings (2011)FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests (2009)FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests (2009)BodyAvatar: Creating Freeform 3D Avatars using First-Person Body Gestures (2013)BodyAvatar: Creating Freeform 3D Avatars using First-Person Body Gestures (2013)Grips and Gestures on a Multi-Touch Pen (2010)Grips and Gestures on a Multi-Touch Pen (2010)VisionWand: Interaction Techniques for Large Displays using a Passive Wand Tracked in 3D (2003)VisionWand: Interaction Techniques for Large Displays using a Passive Wand Tracked in 3D (2003)SlickFeel: Sliding and clicking haptic feedback on a touchscreen (2012)SlickFeel: Sliding and clicking haptic feedback on a touchscreen (2012)Handheld Projector Demo (2006)Handheld Projector Demo (2006)ShapeTouch: Leveraging contact shape on interactive surfaces (2008)ShapeTouch: Leveraging contact shape on interactive surfaces (2008)PicoPet: "Real World" Digital Pet on a Handheld Projector (2011)PicoPet: "Real World" Digital Pet on a Handheld Projector (2011)TellTable: Creative Storytelling on an Interactive Tabletop (2009)TellTable: Creative Storytelling on an Interactive Tabletop (2009)Beyond Stereo: Exploring unconventional binocular presentation for novel visual experience (2011)Beyond Stereo: Exploring unconventional binocular presentation for novel visual experience (2011)Enhancing Naturalness of Pen-and-Tablet Drawing through Context Sensing (2011)Enhancing Naturalness of Pen-and-Tablet Drawing through Context Sensing (2011)PICOntrol: Using a handheld projector to directly control physical devices via visible light (2011)PICOntrol: Using a handheld projector to directly control physical devices via visible light (2011)CipherCard: Against Camera-Based Shoulder Surfing Attacks on Common Touchscreen Devices (2015)CipherCard: Against Camera-Based Shoulder Surfing Attacks on Common Touchscreen Devices (2015)Design and evaluation of interaction models for multi-touch mice (2010)Design and evaluation of interaction models for multi-touch mice (2010)
Яндекс.Метрика