Prophecy WR Speedrun in 7:38
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USE CODE: TRACER FOR 20% OFF
Brief Explanation:
Start: At the start we're skipping the very first encounter by jumping up and grabbing the boss cp ahead of the intended time. To save additional time, I grab motes from the first encounter to bring into the boss.
To jump up the pipe I use heat rises, the reason it lets me fly all the way to the top is because I'm holding w against a slightly sloped surface.
Boss: It's possible to cleanse two pillars at the same time by jumping and using the mote right between the two. That's how we start damage so early.
Cube: We kill the hobgolbins as we're going up the lift to enter the next room, this is what causes the knights to spawn in early. For the final room, my teammate, Bjartur, is using phoenix dive to spawn in the two mini bosses faster,
Sparrow: By timing dodges and flying/spinning in a certain direction it's possible to clear this section incredibly fast. Phammy has a good tutorial: https://youtu.be/joFRiVbQMDM
Final boss: To kill the final boss we use falling guillotine's (with Whirlwind blade, sword masters guard, and jagged edge) with taken spec. We use one nova bomb, a tether and a well. On top of that we all have lucent blade on to charge the swords faster. The boss stays in place because we're always triggering his stomp by being very close, but he can still do the tp, so it's very rng heavy.
Видео Prophecy WR Speedrun in 7:38 канала Nr1Tracer
USE CODE: TRACER FOR 20% OFF
Brief Explanation:
Start: At the start we're skipping the very first encounter by jumping up and grabbing the boss cp ahead of the intended time. To save additional time, I grab motes from the first encounter to bring into the boss.
To jump up the pipe I use heat rises, the reason it lets me fly all the way to the top is because I'm holding w against a slightly sloped surface.
Boss: It's possible to cleanse two pillars at the same time by jumping and using the mote right between the two. That's how we start damage so early.
Cube: We kill the hobgolbins as we're going up the lift to enter the next room, this is what causes the knights to spawn in early. For the final room, my teammate, Bjartur, is using phoenix dive to spawn in the two mini bosses faster,
Sparrow: By timing dodges and flying/spinning in a certain direction it's possible to clear this section incredibly fast. Phammy has a good tutorial: https://youtu.be/joFRiVbQMDM
Final boss: To kill the final boss we use falling guillotine's (with Whirlwind blade, sword masters guard, and jagged edge) with taken spec. We use one nova bomb, a tether and a well. On top of that we all have lucent blade on to charge the swords faster. The boss stays in place because we're always triggering his stomp by being very close, but he can still do the tp, so it's very rng heavy.
Видео Prophecy WR Speedrun in 7:38 канала Nr1Tracer
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