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Solo Prophecy Speedrun | 14:43

Not hugely happy with the time in this run. I am going to be stopping gaming for a while so i wanted to upload what i believe to be the most optimised strategies for this solo currently, to allow other people to grind down the time. Just to clarify i don't think this particular run is optimal, but i believe the strategies are a good base to build a good run with.

Sub 14 is extremely do-able with these exact strategies. Based off the 14:48 i save 10~ seconds on first and 40 seconds on boss, and that's sub 14 right there without even mentioning slipstreaming. I think somewhere in the 13:30s with god tier RNG and execution is probably possible, albeit unlikely with the amount of RNG.
Phalanx: Using the blasphemer for 2nd knight and karnsteins/riskrunner to not kill ads i was consistently saving 10-15 seconds on first based on Daestrix Gamings 14:48. If the knight is close enough blasphemer with swash can one tap.

Wasteland: This run is not a good wasteland in terms of RNG, wasteland is almost entirely RNG. My execution was ok, not good but not bad. This wasteland is 40s~ slower than the 14:48. Not sure what the best combo is but anything that doesn't make you cross map or end at the bottom is usually fine. I'm also not that good with sparrow movement so there is much time to save here.

Cube: You can be reeeeallly far away from the plates to slam. Try to keep devour up 100% of the time. I opted for a 1-2-1-2 early knight strategy, i found getting 2 early knights back to back seemed to get me killed a lot, i'm not sure if it spawns extra hobs getting 2 early knights back to back. Cube can be optimised a good bit further by just knowing and understanding the encounter better, I could have saved a good amount of time in cube if i was better at it.

Sparrow Fly: Slipstreaming is the obvious time save here, should save about 10 seconds.

Boss: The whole idea of this strategy is to do enough damage kill the boss in 1-2 teleports on phase 2. It is extremely consistent, it is possible to do enough damage for a 1-2 TP kill with just anarchy top but it relies on more than one green drop during boss. If you don't miss the whole 1st mag of snipe it's probably possible to get a 0 TP. I've tried a lot of DPS options on the boss and i'm confident in this set up. Room 2 was kinda slow.

Видео Solo Prophecy Speedrun | 14:43 канала Nathan
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29 августа 2020 г. 20:53:51
00:14:48
Яндекс.Метрика