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GODOT TUTORIAL #4: Collisions, Export inspector variables, Top Down layering (for beginners)

In this video, we set up basic Collision Shapes in Godot. We'll also cover how variables in GD Scripts can be made available to use in Inspector when editing instances of Scenes. Finally, we wrap up with a quick demo of Godot's YSort node that can automatically draw Top Down scenes in the correct camera order for a Top Down game.

Thanks so much for watching! If you like these, please be sure to Like the video and Subscribe! Can't wait to see what you make with Godot.
0:00:00 Intro
0:00:34 Collision Shape on Hero
0:01:50 Adding the Shape
0:02:40 StaticBody2D in WorldMap
0:04:20 A word about Tilesets
0:04:50 Adding more Hero (NPC) instances
0:05:42 One controlled Hero instance
0:06:25 Export variable for inspector
0:07:22 A peek of Sprite offset
0:08:35 Drawing order and YSorts
0:09:45 Thank You!
*** Links ***

Previous Godot Tutorial on Top Down Movement:
https://youtu.be/lX0PvnHDXOg

Join us in our Discord:
https://discord.gg/umD2GRy

Join our Email List:
https://us13.list-manage.com/subscribe?u=467755aba42db48795fa86c95&id=b40db07f16

Me on Twitter:
https://twitter.com/drewconley13

My first Top Down RPG on Steam:
https://store.steampowered.com/app/1064690/Danger_Crew

Видео GODOT TUTORIAL #4: Collisions, Export inspector variables, Top Down layering (for beginners) канала Drew Conley
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29 июля 2020 г. 19:06:12
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